Ender, man?

"We don't need no steenkeeng Windows!"

“We don’t need no steenkeeng Windows!”

I suppose all good things have to come to an end and all eras must grind to a halt. No, I’m certainly not talking about the 1707 Act of Union (we’ll find out its fate on Thursday and, yes, I have my voting papers) but instead Minecraft as an independent videogame. It was announced today that the rumours were true and Mojang, that the studio which has been developing Minecraft over the last few years and created one of the truly phenomenal independent gaming successes of the last decade, has been sold to Microsoft. More alarmingly, the Mojang founders will also be leaving the company.

There has, understandably, been a wave of gloom and despondancy throughout the enormous Minecraft community, including me. I love Minecraft, I think it’s one of the greatest games ever made, combining the greatest creative tool since lego with an actual game requiring exploration, skill and strategy. The fact that it’s been a big hit with everyone from young children to adults who’ve been gaming for decades is testamount to its appeal. But another thing that has helped its success is its adaptability, being highly mod-friendly and in many ways parallel-developed by the community as much as Mojang. It’s losing this adaptability, and the spectre of one of the great evils of the modern software business – “micro transactions” – that has worried Minecraft players. Microsoft assure us it’ll be okay, but that’s PR, it’s what they do. They are, in reality, a hulking great corporation which regards our game as just another money-farm; it is truly sad to see the best kind of business taken over by the worst. I only hope the future is less gloomy than we all fear and that Minecraft continues to be a game that inspires and entertains more generations of players.

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